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|title=Flower, Sun, and Rain
 
|title=Flower, Sun, and Rain
 
|image=[[File:FSR box.png|300px]]
 
|image=[[File:FSR box.png|300px]]
|developer=[[Grasshopper Manufacture]]<br>h.a.n.d. (DS)
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|developer=[[Grasshopper Manufacture]]<br>h.a.n.d. (HD)
 
|publisher=Victor Interactive Software<br>Marvelous Entertainment (DS)<br>Rising Star Games (DS, EU)
 
|publisher=Victor Interactive Software<br>Marvelous Entertainment (DS)<br>Rising Star Games (DS, EU)
 
|director=[[Goichi Suda]]
 
|director=[[Goichi Suda]]
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|engine=
 
|engine=
 
|platform=PlayStation 2<br>Nintendo DS
 
|platform=PlayStation 2<br>Nintendo DS
|released='''PlayStation 2'''<br><small><sup>JP</sup></small> May 2, 2001<br>'''DS'''<br><small><sup>JP</sup></small> March 6, 2008<br><small><sup>EU</sup></small> November 14, 2008<br><small><sup>US</sup></small> January 15, 2009<br><small><sup>AU</sup></small> June 16, 2009
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|released='''PlayStation 2'''<br><small><sup>JP</sup></small> May 2, 2001<br>
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'''DS'''<br><small><sup>JP</sup></small> March 6, 2008<br><small><sup>EU</sup></small> November 14, 2008<br><small><sup>US</sup></small> January 15, 2009<br><small><sup>AU</sup></small> June 16, 2009
 
|genre=Adventure
 
|genre=Adventure
 
|ratings=CERO: A<br>ESRB: T<br>PEGI: 12
 
|ratings=CERO: A<br>ESRB: T<br>PEGI: 12
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The connections become more and more apparent the longer one goes into the game. By the halfway point and onwards, there are several explicit references in the main story, and knowledge of the events of ''The Silver Case'' becomes necessary to follow the plot. The conclusion of the game directly ties into ''The Silver Case'' and establishes ''Flower, Sun, and Rain'' as a sequel.
 
The connections become more and more apparent the longer one goes into the game. By the halfway point and onwards, there are several explicit references in the main story, and knowledge of the events of ''The Silver Case'' becomes necessary to follow the plot. The conclusion of the game directly ties into ''The Silver Case'' and establishes ''Flower, Sun, and Rain'' as a sequel.
 
==Development==
 
''Flower, Sun, and Rain'' began development after the release of ''The Silver Case''. As a reaction to the dark, depressing setting of ''The Silver Case'', ''Flower, Sun, and Rain'' was given a light-hearted tone and took place in a bright, tropical setting, becoming a sort of opposite of ''The Silver Case''. The numeric puzzles were designed to add thematic consistency to the work and resonate with Mondo's character, as opposed to the puzzles of ''The Silver Case'' which all used different systems. Most staff members from ''The Silver Case'' returned to work on ''Flower, Sun, and Rain''. The idea to reuse characters in very different ways was inspired by manga artist Osamu Tezuka, who used a technique known as his "Star System" to cast the same characters as different roles in different works. Despite this, ''Flower, Sun, and Rain'''s returning characters from other works are the same characters in-universe.
 
 
Along with the game, a companion book known as the ''[[Flower, Sun, and Rain Official Fan Book]]'' was released. This book contained a replica of the in-game book ''The Lospass'', as well as walkthroughs, character profiles, art and comments on the story.
 
===''Murder and Mystery in Paradise''===
 
The 2008 DS port, ''Murder and Mystery in Paradise'', was developed based on Suda's desire to see his pre-''[[killer7]]'' games released overseas. Suda and Grasshopper were not directly involved with the porting process, however. Due to the limitations of the DS, the graphical quality had to be lowered drastically to release it on the system, and a new version of the soundtrack had to be created. The game was not popular in the west due to these issues, as well as the fact that the plot relied on knowledge of ''The Silver Case'', which would not be translated for several more years.
 
 
Some extra features were added to the DS port, such as the ability to open Catherine at any point of the game instead of only when a puzzle presents itself. Catherine's menu was also given new features such as a notepad and a "Goods" menu, which allows the player to peruse character and jack-in target profiles (the former being the same as those in the ''Official Fan Book''). A number of optional puzzles, known as [[Lost and Found]], were added to the game. Jack-in targets for these were hidden around most chapters, and a memo found at the beginning of each chapter gave the puzzles required to solve each input. Solving a Lost and Found puzzle rewarded you with its corresponding item, available to view in the Goods menu. An X Search System was added to the game allowing the player to more easily locate these items. Unlocking large amounts of items (among other feats) rewards the player with costumes for Sumio Mondo that can be worn using the closet in his room.
 
 
The scripts between the initial European release and the US release of the DS version are slightly different. In most cases, this is just grammar and terminology changes, i.e. changing "lorry" to "truck", or changing the spelling of characters' names to alternate romanizations. In one case late in the game, an explicit mention of a character being gay was altered to be more ambiguous ("batting for the other team").
 
 
===Further re-release===
 
It was announced at [[Hopper's]] 5 that ''Flower, Sun, and Rain'', along with ''killer7'', would receive ports or remasters at some point in the future.
 
 
[[Category:Flower, Sun, and Rain|*]][[Category:Games]]
 

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