Difference between revisions of "Killer7"

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Thick blood can be turned into [[serum]] by the [[Mad Doctor]] in [[Harman's Room]], a recurring area that the player uses to save their game, awaken personae and view tips from [[Iwazaru]]. Serum is a form of experience points that can level up the personae's statistics, causing them to perform better and unlocking new abilities. The persona of [[Garcian Smith]] is special, and cannot be switched to in normal gameplay, only in Harman's Room. When one of the other personae is killed in combat, their severed head will be left at the scene of their death and the player will be taken back to the last Harman's Room visited. If Garcian is brought to this scene, he retrieves the head and returns to the Room, where the persona can be revived. However, if Garcian himself is killed in combat, the game is over and the player must load a saved game.
 
Thick blood can be turned into [[serum]] by the [[Mad Doctor]] in [[Harman's Room]], a recurring area that the player uses to save their game, awaken personae and view tips from [[Iwazaru]]. Serum is a form of experience points that can level up the personae's statistics, causing them to perform better and unlocking new abilities. The persona of [[Garcian Smith]] is special, and cannot be switched to in normal gameplay, only in Harman's Room. When one of the other personae is killed in combat, their severed head will be left at the scene of their death and the player will be taken back to the last Harman's Room visited. If Garcian is brought to this scene, he retrieves the head and returns to the Room, where the persona can be revived. However, if Garcian himself is killed in combat, the game is over and the player must load a saved game.
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==Plot==
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===Targets===
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* [[Target00: Angel]]
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* [[Target01: Sunset]]
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* [[Target02: Cloudman]]
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* [[Target03: Encounter]]
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* [[Target04: Alter Ego]]
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* [[Target05: Smile]]
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* [[Target06: Lion]]

Revision as of 02:27, 25 January 2019

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killer7 is an action-adventure game originally designed for the Nintendo GameCube, written and directed by Goichi Suda and developed by Grasshopper Manufacture. It was released in 2005 on GameCube and PlayStation 2, and later received an HD PC port in 2018. killer7 was created as part of a project to develop original GameCube games called the Capcom Five; of the five games in the project, killer7 was the only one not to be developed by Capcom.

Gameplay

killer7 has very unique action-adventure gameplay that combines first-person shooting, on-rails adventure exploration, and rudimentary puzzle solving. Designed specifically for the unique layout of the GameCube controller, most movement in killer7 can be accomplished only by holding the A button (different buttons may apply for other controllers on other platforms), which causes your player character to move forward on a set path until they reach a junction. At a junction, various options to select appear on the screen, such as paths, objects to examine, or characters to talk to. Pressing the B button will cause your character to turn around instead, letting you go back the way you came. These various paths and junctions make up the layout of the game's various areas. This method of moving from set point to set point to interact with points of interest is reminiscent of the gameplay of The Silver Case.

When the player has to engage with enemies (almost always the Heaven Smile), holding the R trigger will enter aiming mode, causing your character to pull out their weapon and enter a first-person viewpoint. The reticle at the center of the screen can be moved around with the control stick and fired with the A button, similar to other first-person shooter gameplay, except you are not able to move your position while aiming. Additionally, Heaven Smile are typically invisible by default, and must also be scanned using the L trigger before they become vulnerable.

The player has access to the various personae of the Smith Syndicate, who they can switch between at whim, as long as the persona in question has been awakened in the current stage. Each character has a different weapon and other statistics, meaning they are each best suited to different situations. They all also have their own special moves, which can for the most part be activated with the Y button; these special moves are key to solving various environmental puzzles that the player comes across. However, most special moves can't be used without the use of thin blood, which must be gathered (along with thick blood) by killing the Heaven Smiles. Different methods of killing them (such as hitting them in their glowing weak spots) will reward the player with different quantities of the types of blood. Thin blood can also be used to heal the player's health, which is represented by an eye; a more open eye indicates more health remaining.

Thick blood can be turned into serum by the Mad Doctor in Harman's Room, a recurring area that the player uses to save their game, awaken personae and view tips from Iwazaru. Serum is a form of experience points that can level up the personae's statistics, causing them to perform better and unlocking new abilities. The persona of Garcian Smith is special, and cannot be switched to in normal gameplay, only in Harman's Room. When one of the other personae is killed in combat, their severed head will be left at the scene of their death and the player will be taken back to the last Harman's Room visited. If Garcian is brought to this scene, he retrieves the head and returns to the Room, where the persona can be revived. However, if Garcian himself is killed in combat, the game is over and the player must load a saved game.

Plot

Targets